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3D Character Artist (World of Tanks:HEAT)

Wargaming via Wargaming
This job expires today!
Salary
Not Disclosed
Location
Nicosia, Cyprus (Hybrid)
Type
Full Time
Deadline
23 Oct 2026
Closes today
Job Description
  • Art Production role reporting to the 3D Character Artist Lead; eligible for relocation and immigration support.
  • Turn concepts into detailed character models, covering appearance, costumes, accessories, and overall visual style, form and silhouette.
  • Work with the Art Director, Art Manager and Technical Art to carry out the art style.
  • Mentor junior team members, both artistically and technically.
  • Maintain character quality, consistency and style.
Requirements
  • At least 5 years of industry experience as a 3D Character Artist, or at least one shipped AAA title.
  • Deep understanding of video game character art and related workflows.
  • Strong grasp of human anatomy and experience creating realistic humans, including hair and textures.
  • Hands-on game engine experience: asset integration, optimization and visual polish.
  • Solid hard surface modeling skills.
  • Strong knowledge of animation topology.
  • Knowledge of Maya, Blender, Marvelous Designer, ZBrush, Substance Painter and Photoshop.
  • Problem-solving mindset with a team-first attitude.
  • Self-motivated, productive and able to work without direct supervision.
  • Good English communication and writing skills.
  • Portfolio showing realistic face modeling and anatomy, Marvelous Designer clothing, high-poly sculpting and real-time low-poly assets.
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Posted14 Oct 2026
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